DIANA LI
Engineering, Design, Medical Devices & DIY
CHROMAFORM
Skills: Rapid prototyping, User-testing, Research, Interviewing, Competitive Analysis, Formal Assessments
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The goal of this project was to target an unmet need: affordable and accessible music education for beginners (especially with intellectual disabilities). Our project won Best Project out of our entire Human-Computer Interaction class.
My and my partner are both very passionate about music, and we were inspired to focus on this unmet need because Emmaus, the disability home that I volunteer at has a lot of beginners looking for a good way to learn music. We interviewed 5 music professors at CMU for a more constructive design. We prototyped a system that associates notes with colors and shapes, incorporates note length and pitch, and is easy to pick-up. After formative assessments, we improved our system and added a tutorial and video demo for more visual instruction.
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This system would be relatively low cost to implement since the only costs would be for additional assessments and software development.
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